Project Overview:
An iOS app to help users discover and explore archaeological sites.
Main Requirements:
– Proven experience in mobile app UX design, particularly for iOS.
– Solid understanding of usability principles applied in mobile contexts.
– Ability to design with user needs and environmental conditions in mind.
– Commitment to simplicity and functionality in design.
– Ideally, familiarity with the Apple Human-Interface Guidelines.
Looking For:
– Someone who appreciates the subtlety of user-centered design and is not inclined to overcomplicate interfaces with unnecessary features.
– A designer who understands that this app is about enhancing the user’s real-world experience, not about keeping them glued to their screens (no gamification, no dark-patterns)
– An individual who recognizes the importance of privacy and user autonomy, hence will not insist on unnecessary logins or accounts when designing the app interface.
Responsibilities:
– Create straightforward, effective designs for varied outdoor use cases (navigating by road, walking across uneven terrain etc.)
– Collaborate with me to refine the user experience based on actual usage and feedback.
– Regularly review and adapt designs to ensure clarity and user-friendliness.
Expected Deliverables:
– Initial wireframes and design justifications.
– High-fidelity UI design, typographic specifications, and color schemes suitable for outdoor viewing.
– Project Details:
Note:
This app aims to be a public good and will be free of charge i.e. no monetization related features desired.
The candidate will need to demonstrate examples of what I’m looking for.
Budget: $1,000
Posted On: March 03, 2024 13:22 UTC
Category: UX/UI Design
Skills:Interaction Design, Human-Centered Design, Style Guide, User Flow, iOS, User Experience Design, Wireframing, Mobile App Design, Mobile UI Design, User Interface Design
Country: Sweden
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