I am looking for a skilled individual to port a shader from BIRP to URP. The goal is to achieve a seamless and efficient transition of the shader across the two platforms. The candidate should have a solid understanding of both BIRP and URP, as well as proficiency in shader development. The main responsibilities of the job include analyzing the current shader code, identifying and implementing necessary changes, and optimizing the shader for URP. Attention to detail and strong problem-solving skills are essential for this role. The successful candidate will be able to deliver high-quality work within the agreed timeframe. This is a small-sized project expected to be completed within 1 week. I am seeking an intermediate-level expertise in shader development and BIRP/URP platforms. The candidate must be able to communicate effectively and collaborate closely with the project team.
Hourly Range: $15.00-$34.00
Posted On: January 29, 2024 01:16 UTC
Category: Video Game Development
Skills:C++, Unity, C#, Game Development
Country: Canada
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