Starting with the following resource:
https://assetstore.unity.com/packages/vfx/shaders/tunnel-fx-2-86544
Create a start page with thumbnails, so you can click the thumbnails and jump right into infinite forward flying experiences.
We want to add a main character flying through (a ship, or space suited person). We want to add reflections and any other cool visual effects to make this as modern as possible.
The game will be played on desktop computers with good video cards (mainly) and perhaps sometimes in VR on a desktop computer.
We are looking to create experiences like or better than these:
https://www.youtube.com/watch?v=beW6KCQ90Qc
https://www.youtube.com/watch?v=TT55Dg_k9PY&t=79s
https://www.youtube.com/watch?v=W9as7QP8GkM&t=629s
https://www.youtube.com/watch?v=HoA_BkpB4xE
https://www.youtube.com/watch?v=n15xZGBuNtY
https://www.youtube.com/watch?v=LhZMr3jH7kI
The first part of the project will be to simply create a properly aligned camera experience for all of the demo projects already in the Tunnel FX 2 (which we will provide). Also we need a starting menu, which shows thumbnails of all of the various options (we will eventually want room for perhaps 30 thumbnails). There are also options for straight flying, vs curving tunnels. So we can also create copies of the demo scenes with straight vs curved experiences.
We will also add the Beautify plugin from the same author, and want features like bloom/flares, perhaps depth of field, or anything else that can enhance the experience.
We also want to add characters that are flying through the tunnels, if those aren’t included in the demo.
We will also need need two sliders, one which will change the flying forwards speed, from somewhat fast to completely stopped. The other should linearly add fog (from far to close) until everything is almost completely greyed out by the fog.
This project will be in multiple phases, so after this first batch of items is finished (fine tuning the existing environments, adding reflections, effects, characters). WE WANT SOMEONE WHO CAN ALSO USE THEIR CREATIVITY TO CREATE MANY ADDITIONAL FLYING FORWARDS / CURVING TUNNEL EXPERIENCES.
If you want any assets from the Unity asset store, assume the entire store is at your disposal, just name the asset and it will be provided to be included in this project.
Deliverables for this current $2,000 project:
1) Thumbnails to open all of the 14 preset demo scenes in Tunnel FX 2 (with a correct initial camera orientation, and no ability to turn the view).
2) Thumbnails to open variations of those demo scenes with a curved tunnel (where the tunnel isn’t already curved).
3) Three character options (a ship, person in a space suit, or perhaps a dragon or some interesting character found on the asset store). Also thumbnails to choose which character.
4) Adding post processing effects like Beautify, reflections, and others. Make sure these work well for all of the scenes. Possibly adding some additional particle or other effects to some of the demo scenes to enhance them. Improve at least some of the demo scenes.
5) Creating two simple sliders (more like debug versions just use the Unity UI) that can be dragged while in the game to add Fog (till almost completely grey), or change the speed of forward flight (from stopped to medium fast).
6) Creating one additional experience, not in the initial preset demo scene. This should be an example of what is possible beyond the demo scene, and based on this there can be additional money for a part two where you expand this into many additional scenes / experiences that you create. If you need any stock textures or want to add other items from the asset store, like particle effects, just ask and whatever item you want will be provided.
Budget: $2,000
Posted On: January 21, 2024 04:13 UTC
Category: Video Game Development
Skills:Unity, Game Development, Visual Effects, Animation
Country: United States
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