Overview: Develop a minimum viable product (MVP) for "1v1 Staking Battles," a high-stakes multiplayer game where players stake in game coins and engage in 1v1 battles. The game is inspired by Dharok’s 1v1 fights from RuneScape, with mechanics that increase damage as health decreases. This MVP will be built using Unity, feature 3D characters, and be multiplayer using Photon, targeting Windows platform. Level design and character assets will be provided.

Game Features:
Staking Mechanism:
Players bet game currency
A 10% rake is deducted from the total pot as the platform fee.

Turn-Based Combat:
RNG decides which player hits first.
Players take turns hitting each other.
The lower a player’s health, the higher the potential damage.

Damage modifier formula:
Damage Modifier=1+Max HP−Current HP100×Max HP100Damage Modifier=1+100Max HP−Current HP​×100Max HP​

Accuracy:
Each hit has a 26% chance of success.
At full health, the max hit is 29, scaling up as health decreases.

Game Design:
3D characters equipped with various weapons.
Combat animations for hits and misses.
Health bars and pot displays.

Technical Requirements:
Unity Development:
Use Unity for game development.
Integrate provided 3D assets for characters and levels.
Implement combat mechanics and animations.

Multiplayer with Photon:
Use Photon for real-time multiplayer functionality.
Ensure smooth and synchronized gameplay between players.

Platform:
Build and optimize the game for Windows.

Implementation Steps:

Setup:
Import 3D character and level design assets into Unity.
Configure the game environment and player models.

Combat System:
Implement RNG-based turn order and hit accuracy (26%).
Develop the damage calculation based on the provided formula.
Create health bar UI and damage indicators.

Photon Multiplayer:
Integrate Photon for multiplayer support.
Set up player matchmaking and lobby systems.
Ensure real-time synchronization of combat actions.

User Interface:
Design the staking interface where players can stake cryptocurrency.
Display health bars, current pot, and win/loss results.
Implement combat animations and feedback.

Testing and Optimization:
Conduct thorough testing for multiplayer functionality.
Optimize performance for smooth gameplay on Windows.
Debug and refine combat mechanics and UI.

Deliverables:
A fully functional MVP of 1v1 Staking Battles.
Integrated multiplayer support using Photon.
Combat system with RNG-based mechanics and health-dependent damage.
Optimized game build for Windows platform.
Resources Provided:
3D character assets.
Level design assets.
Documentation on staking mechanisms and combat rules.

We will be using asset packs from Synty Studios, which is a low poly asset.

https://syntystore.com

Budget: $1,000

Posted On: July 28, 2024 03:11 UTC
Category: Video Game Development
Skills:Combat Game, Personal Computer, Microsoft Windows, Ages 18+, Unity, Photon Unity Networking

Country: New Zealand

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