We are seeking a user-friendly program that focuses on practicing custom key binds and specific rotations. The program should offer a range of features to enhance accuracy, speed, and overall performance without the risk of in-game death.

One essential feature is the inclusion of timers to track the duration of each key bind. These timers should seamlessly integrate into the program’s interface to avoid interrupting gameplay. They will provide valuable insights into performance and areas for improvement.

Additionally, the program should display the exact keys required for each key bind. This feature will facilitate learning and memorization of key combinations during gameplay.

The program must have a highly intuitive and user-friendly interface. It should be effortless to input preferred key binds and monitor progress. Simplicity is key, allowing players to focus on the game without unnecessary complications. Customization of key binds should also be possible.

We are excited about finding a program that revolutionizes the way we learn and master key binds in our game. The program should include ability icons, accurate timers, visible keystrokes, and customizable key binds. A user-friendly interface is paramount.

Furthermore, we require the program to randomly send key binds or practice specific rotations either after a certain amount of time or in a random order. It is crucial that the key bind entries align with the game’s timing system, with the timer adjusting in "ticks" of 0.6 seconds per tick.

The program should also offer the ability to toggle individual key bind inputs, ability icons, and sound muting. Players should have the flexibility to choose between icons only, sounds only, key bind inputs only, or any combination thereof.

To aid in the development of this program, we are willing to create a new account, purchase a membership for that account, and grant the programmer access. This will allow them to reference, test, and obtain icons. We will also provide access to the game’s official wiki page, which contains technical information such as the timing system and global cooldown.

The program can be developed in three different stages of completion:

1. Empty Program:
– Create a functional program that incorporates all the mentioned features.
– The program should be able to accommodate the features, even if they are not fully implemented.

2. Partly Filled Program:
– Expand the program to include ability icons from the 4 combat styles and the 2 universal styles (defensive, constitution).
– Approximately 140 named icons should be included.

3. Filled Program:
– Extend the program to encompass every possible ability icon from all 4 combat styles, 2 universal styles, and non-combat functions such as food and potions.

The User-Friendly UI should feature a resizable screen window and include the following desired functions:

– Select User: Allow users to personalize settings, key bind loadouts, rotations, and more.
– Create User Profile: Enable users to create individual profiles with specific settings, key bind loadouts, speeds, rotations, etc.
– Add Key Bind: Provide the option to create new key binds or modify existing ones to be added to the randomized pool.
– Add Rotation: Allow users to determine the order in which key binds appear in a rotation. Customization options such as time limits, allowable mistakes, and progression settings should be available.

The creation of new key binds should include the following features:
– An interactive keyboard representing a full-size keyboard.
– Keys associated with existing key binds should be locked or blacked out.
– The ability to add a prefix, such as "Shift," "Ctrl," or "Alt," to key binds.
– Options to include pictures or colors for quick identification.
– The ability to name each key bind.
– The option to attach sound to each key bind.

Hourly Range: $15.00-$30.00

Posted On: March 03, 2024 23:18 UTC
Category: Video Game Development
Skills:Game Design, Python, Game Design Document, Game Development, C#

Country: United States

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