**I am needing someone to add procedural animation, control rig/locomotion, and IK rigging for various animals in my project.**
These animals come with premade texture, mesh, rig, and basic animations already, I simply need them to have procedural animations, smooth locomotion from control rig, and full body IK rigging using physics with animation blueprint to for third person control.
The different animals I need include but are not limited to:
Fish, turtle, eel, octopus, squid, shark, dolphin, crocodile, stingray
I will provide a copy of my current game file which includes the animal character blueprint to use as a foundation to work on. This blueprint is essential as it allows for a 2D like movement using the mouse to guide the animal, which the basis of the game relies on.
References as to what I’m looking for in the animals movement:
https://www.youtube.com/watch?v=Z8eqaFG7lZQ
https://www.youtube.com/watch?v=D9lunzyn5yo
https://www.youtube.com/watch?v=o6G0c2OeNo4
https://www.youtube.com/watch?v=bWvLk_ZvbS4
https://www.youtube.com/watch?v=8tfcqYZGsqA
https://i.gyazo.com/e20b462a948dd1ffb9fe057cbc03dc0b.gif
Above shows a GIF of an example of the current animation state, it is a video of player controlling a shark using the mouse on a 2D plane. As seen in the video, the shark nor any animals do not bend when the character rotates/turns around. I need my animals to have a fluid movement, meaning they bend when rotating, while also having physics applied.
https://i.gyazo.com/13c00661de83a63243ee72de9de074f8.gif
Also above is a GIF of a tuna fish swimming to the shore. Currently, the animals do not follow physics, as when a fish is on land, it flops around and is basically in a ragdoll state. I need physics applied to the animals to ensure this doesn’t happen.
Communication will be through discord or any preferred method of chat, sharing screens, or calls.
Use any method to get the job done that works best for you! Whether it be using resources already at your disposal, or using third party assets, in which I would help purchase. Whatever gets the job done!
**If you do an outstanding job, I may just hire you full time after launch for additional animals in later updates!**
Budget: $1,500
Posted On: March 03, 2024 19:39 UTC
Category: Video Game Development
Skills:Unreal Engine, Animation
Country: United States
click to apply
Powered by WPeMatico
