We are developing an exciting PC game titled ‘Caballus Collecting’, currently in progress using Unreal Engine 5. You can learn more about the project here: https://www.caballuscollecting.com/. The game will allow players to collect, purchase, trade, and sell model horses within a virtual environment.

We require a skilled developer who can integrate comprehensive frontend & backend systems, including a centralized trade and store system, and a full account management system.

Responsibilities:

– Design and implement an inventory management system.
– Develop an in-game item store using in-game currency.
– Facilitate player-to-player sales, including auction and direct trade functionalities.
– Construct a detailed item placement system for arranging horse models on shelves.
– Build and integrate a complete account system for player data management and authentication.
– Develop intuitive UI for the game’s various systems.
– Create mini-games that allow players to earn in-game currency.

Requirements:
– Strong proficiency in Unreal Engine and C++.
– Proven experience in developing backend systems for online multiplayer games, particularly those involving trading mechanics and account management.
– Excellent skills in networked game system design.
– Demonstrated ability to solve complex problems and develop user-centric interfaces.
– Enthusiasm for crafting engaging interactive entertainment experiences."

Hourly Range: $15.00-$30.00

Posted On: May 01, 2024 04:24 UTC
Category: Video Game Development
Skills:Personal Computer, Unreal Engine, Game Design, C++, Game Development

Country: Canada

click to apply

Powered by WPeMatico