We have a business application that performs real-time 3D rendering of engineering work and is written entirely in C#. We are seeking a developer responsible for building games like graphic intensive application using OpenGL. Your primary responsibilities will be to develop new functionality, review the existing functionality and suggest improvements.

A commitment to collaborative problem solving, sophisticated design, and a quality product are essential. Experience with creating and working with OpenTK is a plus.

Responsibilities

Rapid iteration of UI elements and graphical assets with in-house designers. Implement new graphic functionality as per communicated design. Translate design specification into functional feature. Communicate with other team members to establish an effective pipeline and integrate media assets. Provide feedback to the core software team about the new shader or graphic techniques to make the overall rendering better.

Create production-ready software from initial prototypes. Design, build, and maintain efficient, reusable, and reliable code. Ensure the best possible performance, quality, and responsiveness of applications. Coordinate with user testing specialists to gather accurate end-user feedback. Identify bottlenecks and bugs, and devise solutions to address and mitigate these problems. Help maintain code quality, organization, and automation.

About Our Company

The entire team is fanatical about building software tools that help businesses complete their work more quickly and accurately. We develop state-of-the-art business software that is generations ahead of competing solutions.

Skills Required
• C++
• C#
• Game Development
• OpenGL
• 3D Graphics
• Problem Solving
• Product Quality
• End User

Posted On: February 14, 2024 05:21 UTC
Category: Video Game Development
Skills:Microsoft Windows, C#, OpenGL, C++, 3D Design

Country: United States

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